Lecturer Team

Unreal Engine's officially authorized lecturers lead the teaching
and the front-line art designers and engineers lecturering vivid and professional experience

Solidify your Unreal Engine base knowledge and explore advanced skills to stay on requirements of the industry's Next Generation Technologies

Lecturer ShiYe

Official Authorized Lector of Unreal Engine/Chief lecturer at the Unreal Center in the Digital Education Town

Member of the Digital Art Specialized Committee of Shanghai Arts and Crafts Society, special lecturer of Shanghai International Fashion Education Center, judge of RAYVISION Animation Creation Competition, expert judge of NCDAAwards National Colleges and Universities Digital Art and Design Competition.Has been working in the CG industry for 20 years, majoring in visual-effects developing and CG directing;Since 2018, he has specialized in the production of technical training based on the Unreal Engine, and customized high-quality Unreal Engine training courses for major universities (Communication University of China, Shanghai Theatre Academy, Guangdong Teachers college of Foreign Languages and Art, Shanghai Arts & Design Academy, etc.) and famous enterprises and studios (Tencent, Pixomondo Beijing, New energy vehicle companies, etc.).

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Lecturer Ge

Unreal Engine Senior Lecturer/Guest Lecturer of Central Academy of Fine Arts

"Fujian Provincial Expert Database" VR technology expert, electronic information engineer(intermediate).Guest lecturer of the Central Academy of Fine Arts and a visiting professor at Fuzhou Software Technical Vocational College.With 20 years of experience in the game and product design industry, he has led the team to develop products that have won high awards such as "Online Game Boutique of the Year" and "Top Ten Most Anticipated New Games" on the China Game Billboard.

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Lecturer Chen

Unreal Engine Senior Scene Designer Lecturer/Guest Lecturer of Central Academy of Fine Arts

20+ years of experience in scene design, participated in many game projects as a game lead artist. He is the head of 3D engine art research and development, and is now actively involved in the Meta-universe project business.

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Lecturer Lan

Unreal Engine Senior Scene Designer Lecturer/Guest Lecturer of Central Academy of Fine Arts

Full experience in 3D scene design, good at using Unreal Engine, Unity, MAX Lighting, Scene planning, scene design, light atmosphere rendering.

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Lecturer Zuo

Unreal Center Material and Character Lecturer

10+ years of experience in 3D modeling and engine effects tuning, specializing in UE character module, material blueprinting and Metahuman project application.

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Jeremy Liu

Unreal Engine Special Effects Design Lecturer

Rich experience in game special effects, VR application special effects, and fluid special effects. Expertise in the Unity, Unreal Engine

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Lecturer Guo

Unreal Center Blueprint Direction Lector

Familiar with the whole process of client development, good at C++ programming and game framework programming mindset.

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Lecturer Zheng

Unreal Center Animation Direction Lecturer

18 years working experience. Worked as the lead artist for the online virtual exhibition hall of Fujian Pavilion at Shanghai World Expo, co-created the virtual tour guide system for Three Lanes and Seven Alleys Tourist Area, Gushan, Yushan, Wushan, and China Museum for Fujian-Taiwan Kinship in cooperation with Quanzhou Normal University.Participated in “Super Brain(S4)-- Cangjie invented characters” column creator, Fujian Province Early Childhood Special education of preschool courseware co-creation: “Giraffe Can't Dance”, “Harlequin's Carnival” (AR), AI courseware, AI performance and other projects.

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Lecturer Jiang

Unreal Engine Senior Lecturer

Rich experience in large-scale commercial real estate, film and television, and animation. Engaged in the production of games, 3D film and television, and animation episodes. Years of experience in scene and prop modeling.

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Lecturer Chang

Unreal Engine Senior Animation Logic Lecturer

Familiar with UE and Unity animation module, many years of experience in 3D character animation, familiar with mainstream DCC animation software, proficient in various styles of character movement and expression production process, good at dealing with the use of in-engine animation assets, fabric simulation, expression capture, binding control, animation redirection, MetaHuman and other kinds of problems.

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Lecturer Lin

Unreal Engine Animation Logic Lecturer

16 years related experience in action,participated in the action design and project development of many FPS, MMORPG, Arpg and other games. Specialized in Unity and Unreal Engine action production process and real-time face capture and real-time motion capture related technology.

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Lecturer Bao

Unreal Engine Animation Logic Lecturer

Rich experience in game animation and film animation production, specializing in various styles of animation production, i.e. animation aspects of DCC software.

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Lecturer Xi

Unreal Center Animation and Post-production Lecturer

Specialized in film and television production related work, with rich experience in post-production of TV programs, promos and short videos.

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Lecturer Shi

Unreal Engine Materials Lecturer

Specialized in engine performance optimization, PBR process, shader writing, material performance, engine solutions (cloth, hair, fluid), etc

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Lecturer Huang

Unreal Engine Materials Lecturer

Familiar with the rendering pipeline development of Unity, Unreal Engine and other commercial engines; specializes in Unity, UE plug-ins development, and has rich experience in UE material and special effects production.

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Lecturer Ren

Unreal Engine Animation Logic Lecturer

Rich production experience in the field of Short Video, has participated in many IP short video creation.

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Lecturer Chen

Unreal Engine Character Design Lecturer

Specialized in maya, ZBrush, UE and other software, rich experience in game character design and Metahuman production

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Lecturer Details

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